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Not for Resale

Not for Resale

★ 6.82019Movie1 h 26 mالولايات المتحدة
فيلم وثائقي

A feature-length documentary on local video game stores and the final days of physical media.

425 people rated
🔇

Not for Resale

2019

R

1 h 26 m

الولايات المتحدة

فيلم وثائقي

A feature-length documentary on local video game stores and the final days of physical media.
More

6.8 /10

425 people rated

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أفضل الممثلين(18)
starring avatar
James Ainesworth
Self - Thrillhouse Games
default avatar
Douglas Bogart
Self - Limited Run Games, Publisher
starring avatar
Frank Cifaldi
Self - Historian, Game Director
starring avatar
Pat Contri
Self - Author, Collector
starring avatar
Neil Crockett
Self - GameZone
default avatar
Denali
Self - Retro Game Fan
default avatar
Treg Derry
Self - Luna Video Games
starring avatar
Amilton Diesel
Self - Horizon Chase Turbo, Creative Director
starring avatar
Jeremy Dunham
Self - Psyonix Vice President, Publishing
default avatar
Joshua Fairhurst
Self - Limited Run Games, Publisher
default avatar
Ian Ferguson
Self - Luna Video Games
default avatar
David Gibson
Self - Library of Congress, Processing Technician
default avatar
Dave Hagewood
Self - Psyonix CEO, Founder
starring avatar
John Hancock
Self - Collector, Father
default avatar
John Hardie
Self - National Videogame Museum, Co-Founder
starring avatar
Blake J. Harris
Self - Author, Console Wars
starring avatar
Sean Kelly
Self - National Videogame Museum, Co-Founder
starring avatar
Kelsey Lewin
Self - Pink Gorilla Games

تقييمات المستخدمين

author avatar

user2082847222491

29/05/2023 14:48
source: Not for Resale
author avatar

Love for chocolate

23/05/2023 07:06
A very interesting documentary about the last breaths of the small business, used video game store industry. The stores featured are really impressive...massive collections of games across the entire lifespan of physical gaming, and even more exciting is the passion from the people who facilitate these operations. Many of the retro shop owners opened their doors at least 10+ years ago, before or when digital copies were just struggling to break into the mainstream, and have in recent times discovered the gradual decline in interest in their business they love so much. They still seem to get a lot of trade-ins from customers, but perhaps the sales have faded in comparison to yesteryear, evidenced in some cases by warehouse-sized basements of back-stock beneath the shop. As someone who grew up in the times of 80's and 90's cartridge gaming, but now exclusively makes digital game purchases out of convenience, this perspective was eye-opening to me in some ways. What happens if 10-15 years from now some of our digital purchases have licensing issues for this reason or that reason, and licenses we once bought but deleted for storage reasons, are no longer available for re-download from Nintendo's eshop cloud, or Playstation Network's store? We've seen this already with some older games on Steam, where even small things like unwanted changes a developer made to a game cannot be undone because that digital media received an update that we can't refuse. Or look at Google Stadia...what if this goes under (which it looks like it really could) but people who paid full price for the right to play a cloud game on Stadia could no longer play that game because their account, the cloud that hosted their digital library, or the service itself are now closed? Scary stuff- I guess you don't really own something unless you can hold it in your hands. Thought provoking doc for gamers everywhere.
author avatar

laboudeuse

14/03/2023 01:19
source: Not for Resale
author avatar

TV.Quran ✅

22/11/2022 17:10
A very interesting documentary about the last breaths of the small business, used video game store industry. The stores featured are really impressive...massive collections of games across the entire lifespan of physical gaming, and even more exciting is the passion from the people who facilitate these operations. Many of the retro shop owners opened their doors at least 10+ years ago, before or when digital copies were just struggling to break into the mainstream, and have in recent times discovered the gradual decline in interest in their business they love so much. They still seem to get a lot of trade-ins from customers, but perhaps the sales have faded in comparison to yesteryear, evidenced in some cases by warehouse-sized basements of back-stock beneath the shop. As someone who grew up in the times of 80's and 90's cartridge gaming, but now exclusively makes digital game purchases out of convenience, this perspective was eye-opening to me in some ways. What happens if 10-15 years from now some of our digital purchases have licensing issues for this reason or that reason, and licenses we once bought but deleted for storage reasons, are no longer available for re-download from Nintendo's eshop cloud, or Playstation Network's store? We've seen this already with some older games on Steam, where even small things like unwanted changes a developer made to a game cannot be undone because that digital media received an update that we can't refuse. Or look at Google Stadia...what if this goes under (which it looks like it really could) but people who paid full price for the right to play a cloud game on Stadia could no longer play that game because their account, the cloud that hosted their digital library, or the service itself are now closed? Scary stuff- I guess you don't really own something unless you can hold it in your hands. Thought provoking doc for gamers everywhere.
author avatar

_holics_

22/11/2022 17:10
This was a fairly well made movie that would really appeal to fans already, or those familiar with the hobby. It doesn't do a great job of bringing any outsiders inside, and can occasionally lose focus when it drifts into digital game dev stories, but when it stays on the store owners and the enthusiasts, it shines. Personalities, stories, memories, feelings, that's the core here, not the history of Rocket League or the break dancing game. Solid movie well worth watching.
author avatar

Jaywon

22/11/2022 03:22
Not for Resale
— No more content —

تقييمات المستخدمين

author avatar

user2082847222491

29/05/2023 14:48
source: Not for Resale
author avatar

Love for chocolate

23/05/2023 07:06
A very interesting documentary about the last breaths of the small business, used video game store industry. The stores featured are really impressive...massive collections of games across the entire lifespan of physical gaming, and even more exciting is the passion from the people who facilitate these operations. Many of the retro shop owners opened their doors at least 10+ years ago, before or when digital copies were just struggling to break into the mainstream, and have in recent times discovered the gradual decline in interest in their business they love so much. They still seem to get a lot of trade-ins from customers, but perhaps the sales have faded in comparison to yesteryear, evidenced in some cases by warehouse-sized basements of back-stock beneath the shop. As someone who grew up in the times of 80's and 90's cartridge gaming, but now exclusively makes digital game purchases out of convenience, this perspective was eye-opening to me in some ways. What happens if 10-15 years from now some of our digital purchases have licensing issues for this reason or that reason, and licenses we once bought but deleted for storage reasons, are no longer available for re-download from Nintendo's eshop cloud, or Playstation Network's store? We've seen this already with some older games on Steam, where even small things like unwanted changes a developer made to a game cannot be undone because that digital media received an update that we can't refuse. Or look at Google Stadia...what if this goes under (which it looks like it really could) but people who paid full price for the right to play a cloud game on Stadia could no longer play that game because their account, the cloud that hosted their digital library, or the service itself are now closed? Scary stuff- I guess you don't really own something unless you can hold it in your hands. Thought provoking doc for gamers everywhere.
author avatar

laboudeuse

14/03/2023 01:19
source: Not for Resale
author avatar

TV.Quran ✅

22/11/2022 17:10
A very interesting documentary about the last breaths of the small business, used video game store industry. The stores featured are really impressive...massive collections of games across the entire lifespan of physical gaming, and even more exciting is the passion from the people who facilitate these operations. Many of the retro shop owners opened their doors at least 10+ years ago, before or when digital copies were just struggling to break into the mainstream, and have in recent times discovered the gradual decline in interest in their business they love so much. They still seem to get a lot of trade-ins from customers, but perhaps the sales have faded in comparison to yesteryear, evidenced in some cases by warehouse-sized basements of back-stock beneath the shop. As someone who grew up in the times of 80's and 90's cartridge gaming, but now exclusively makes digital game purchases out of convenience, this perspective was eye-opening to me in some ways. What happens if 10-15 years from now some of our digital purchases have licensing issues for this reason or that reason, and licenses we once bought but deleted for storage reasons, are no longer available for re-download from Nintendo's eshop cloud, or Playstation Network's store? We've seen this already with some older games on Steam, where even small things like unwanted changes a developer made to a game cannot be undone because that digital media received an update that we can't refuse. Or look at Google Stadia...what if this goes under (which it looks like it really could) but people who paid full price for the right to play a cloud game on Stadia could no longer play that game because their account, the cloud that hosted their digital library, or the service itself are now closed? Scary stuff- I guess you don't really own something unless you can hold it in your hands. Thought provoking doc for gamers everywhere.
author avatar

_holics_

22/11/2022 17:10
This was a fairly well made movie that would really appeal to fans already, or those familiar with the hobby. It doesn't do a great job of bringing any outsiders inside, and can occasionally lose focus when it drifts into digital game dev stories, but when it stays on the store owners and the enthusiasts, it shines. Personalities, stories, memories, feelings, that's the core here, not the history of Rocket League or the break dancing game. Solid movie well worth watching.
author avatar

Jaywon

22/11/2022 03:22
Not for Resale
— No more content —
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